Shakespeare's characters all inhabit the same world together at the same time. Not surprisingly, they've formed alliances and friendships across story lines. Some of them have heard of a mysterious person --the one who penned them all. His quill is supposed to be very powerful and is much sought after. That's why some want to . . .
Kill Shakespeare!
(dun dun dun)
- It's got a pretty classic comic-art style, definitely not cartoony.
- Plenty of violence (also cleavage), but not too much gore.
- I'd give it a PG-13, and recommend it to adults. I can think of plenty of friends I'd pass it onto, but not friends' kids.
- Problem: Sometimes the ye's and thou's contained errors. It really bugged me, but not enough for me to stop reading.
- Story line was fun and twisty.
- Characters were great. I recognized those from plays I'd read and the author and illustrator give enough clues that I wasn't lost when it came to characters unfamiliar to me.
- This one is definitely a cliffhanger, volume two finishes the story, and I'll be picking it up.
I preferred Kill Shakespeare to The League of Extraordinary Gentlemen, by Alan Moore, which was our other graphic novel for the book club. Gentlemen has a rollicking, action packed plot as well, but the violence and gore was too much for me. Still, if you read and enjoy the one, you might easily enjoy the other.


1 comment:
Hey, thanks for the great review.
Good call on the ye's and thee's and thou's . We also make one really bad error -- COMPLETELY missing 'wherefore' (yikes).
Thankfully readers like you pointed out these errors in the single issues, so around issue #4 we had a librarian friend help review the language so hopefully you'll find the second trade reads more smoothly in that regard.
All the best,
Conor
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